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Faculty Development Stand-Alone Report 1 (Progress)

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Dickinson Summer Seminars on Teaching Physics Using Interactive Teaching Methods on Computers

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III. Impact of the ITMC Seminar

Seminar participants reported being very optimistic about the value of ITMC methods immediately after taking the seminar. Fully three quarters of those responding to this question indicated that they were very optimistic, and another 18% indicated being mildly optimistic after taking the seminar.

Currently, nearly half of all respondents (43) indicate that they are very optimistic today (48%), while another 30 (33%) report being mildly optimistic. Only 15 respondents have mixed feelings today (17%). One individual who left the seminar feeling "very optimistic" reported being "mildly pessimistic" today. Another individual who reported being "mildly optimistic" after the seminar also downgraded to being "mildly pessimistic" today. At the same time, 39 of the 67 respondents (58%) who were "very optimistic" immediately after the seminar remain "very optimistic" today. Four more respondents who reported being "mildly optimistic" after the seminar have become "very optimistic" (see Chart 10)

It would be reasonable to expect that the very high sense of optimism shared by respondents immediately after the seminar would attenuate over time. Yet only 31 individuals (34%) reported feeling less optimistic about ITMC today, while, 59 respondents (66%) reported feeling just as optimistic or even more optimistic about ITMC after having experience with this approach in the field.

Reasons for pessimism: Respondents, as a whole, waxed eloquently about the value of ITMC in their classrooms. When asked to state reasons why they were currently not as optimistic as they might be, quite a few respondents took the opportunity to indicate that they remain quite convinced of ITMC’s efficacy. In fact, many of the problems that were identified had to do with issues quite external to the ITMC approach itself (e.g., administrative support and funding problems).

Sources of pessimism identified by respondents are catalogued in Table 1 and Chart 11 below. It should be noted that categories of responses were created to best represent the verbatim responses of survey participants to an open-ended question which asked about reasons for pessimism. If one were to combine, in one category, responses that relate to budgetary issues -- #1 (lack of equipment), #3 (lack of TAs), and #6 (problems securing funding) -- the magnitude of the funding problem become more clear. Twenty-two out of a total of 60 responses (37%) would seem related to a lack of funding. 

Table 1

Reasons for Pessimism

HS

n=14

TYC*

n=14

BS

n=39

MA

n=9

PhD

n=15

Total

n=91

1. Lack of equipment, supplies, facilities 1 1     4 5
2. Administrative inflexibility (especially re: funding and scheduling)   2 3   1 6
3. Lack of student assistants     4   2 6
4. Student reluctance, disinterest, disenchantment, inability 1 1 7     9
5. Colleague inflexibility   2 4 1 4 11
6. Problems securing funding 2 1 6   2 11
7. Takes too much time 1 2 6   3 12
*TYC = Two-Year College

Lecture habits: The percentage of time devoted to lecturing is one aspect of teaching that clearly has changed as a result of being exposed to the ITMC approach. Twenty-four respondents reported no change in the amount of time they devote to lecturing (31%), and two more indicated some increase. Meanwhile, two-thirds of the respondents reported that they now devote less time to lecturing (66%) than they did before adopting ITMC. Overall, the group reported an average drop of 19% in the amount of time devoted to lecturing. Those who reported a drop in the percentage of time devoted to lecturing had an average decrease of 30%, suggesting the de-emphasis on lecturing that is central to the ITMC approach has had a profound effect on participant teaching behavior, as a group (see Chart 12).

Another way to think about this set of data is to consider the "gain factor." The gain factor in this case is conceptualized as the percentage decrease in the amount of class time devoted to lecture. Those who started out lecturing 90% of the time and dropped to 60% of the time would have a gain factor of 33 (e.g., a drop of 33%). Similarly, someone who dropped from lecturing 30% to 20% of the time would have the same "gain factor" of 33.

gain factor = [(% lecture before ITMC) - (% lecture after ITMC]/0-% lecture before ITMC

Of the 84 respondents reporting data on both the "before" and "after" questions related to lecturing, the average gain factor was 28. That is to say, on average, the group posted a 28% decrease in the percentage of time devoted to lecturing. One individual reported increasing the amount of time devoted to lecturing by 33% (gain= -35) and another reported increasing the amount of time devoted to lecturing by 25% (gain= -25). Twenty-four respondents (29%) reported little or no change, and the remaining 58 respondents (69%) reported gain factors ranging from 9 (9% decrease in lecturing) to a maximum of 95 (95% decrease in lecturing). The standard deviation for the group was 28 (see Chart 13).

Teaching Activities: The next three charts describe the kinds of ITMC activities employed in the lecture hall, in the lab, and when using the workshop approach. With the exception of video camera analysis, all methods were used by at least half of the respondents at least sometimes. Many reported employing these techniques often. This is especially the case with spreadsheet graphing used often in labs by 75% of those responding and during workshop sessions by 56% of those responding. Interfacing techniques (e.g., MBL, CBL) also appeared to be heavily used, employed often by 79% of those responding during labs and by 71% of those responding during workshop sessions.

Not surprisingly, ITMC methods were not as heavily used during lecture sessions. Still, in almost all cases, all of these techniques are employed at least sometimes by at least half of those responding (see Charts 14 and 15).

Most respondents opted to respond to this question by explaining their activity in lectures and labs, separately. About one-third of the respondents chose to categorize themselves as using the "Workshop Model." The "Workshop Model" was not defined, but this option was provided to address cases where respondents use one "hybrid" class session for teaching physics rather than the more traditional approach, where classroom lecturing and laboratory activities are conducted separately (see Chart 16).

Other Teaching Innovations: In addition to the teaching methods catalogued in the charts above, a number of other innovations were reported as useful in implementing ITMC. Activities developed by Eric Mazur (Harvard) were employed by eight respondents, while eight more respondents reported developing their own activities. One respondent at a Ph.D.-granting institution reported using Physics Theater: a series of movement studies developed for large lectures that were reported to be quite popular with students.

A wide variety of other innovations were mentioned, and are listed in the table below. The items in the first row were mentioned twice, each. All other items were mentioned once (see Table 2). 

Table 2: Other Teaching Innovations
McDermott Electric Circuit activities (2) Dykstra’s Optics activities (2) Curve fitting (2)
Socratic dialogue MBL optics interfaces; trampoline interfaces STELLA
ALPS Ranking tasks Simulations
PASCO Scientific Workshop labs CPU project (SDSU) ClassTalk-like activities
Hovercraft in the classroom modified PBI Thornton’s Visualizer
Boord Digital Timer-Frequency meter Prisms project Karpus/Lawrence Hall of Science Learning Cycles
EM field activities Modeling Workshop Interactive Physics
Interactive world wide web activities Thin, flexible plastic tubing w/ colored water used as a manometer for PVT activities Phase changes of sound pulses reflected at open/closed ends of PVS pipe
Modeling Physics Media max: Physics Cinema Classics (PCC) Interactive Lecture Demonstrations (ILDs)
EF Hockey activities Graphs and Tracks Chabay and Sherwood activities
Small group discussions Model Rocketry interfaces Virtual Reality simulations
Puzzle method Case Studies Learning problems/programs

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